Action Point table

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Revision as of 04:11, 5 October 2010 by Peter Knutsen (Talk | contribs)
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This article is to contain the Action Point table, for Speed Factors 0 to 9, and action classes A through E, and notes on which actions belong to which classes.

It is intended to be a temporary article, its content to be moved out into one or more separate and more elaborate articles eventually.

SF Class A Class B Class C Class D Class E SF
0 6 8 10 12 14 0
1 5 7 9 11 13 1
2 4 6 8 10 12 2
3 3 5 7 9 11 3
4 3 4 6 8 9 4
5 2 4 5 6 8 5
6 2 3 4 5 7 6
7 1 2 3 4 5 7
8 1 2 3 4 5 8
9 1 1 2 3 4 9

This table assigns each combat action, except some move actions, to an action class.

Class Used for
A Dodge, Shield Block, Parry (Staff), Punch, Tactical Strike (Staff)
B Weapon Parry, Unarmed Parry, Attack (Staff), Kick, Tactical Strike (Weapon)
C Attack (Weapon)
D Precise Strike, Critical Strike, Charge
E Power Strike

Different table divided by weapon/attack mode

Class Weapon Staff Brawling Karate Judo Thrown Missile Other
A Parry, Tactical Strike Punch Punch Dodge
B Parry, Tactical Strike Attack Kick
C Attack Critical Strike
D Precise Strike, Critical Strike, Charge
E Power Strike Power Strike, Precise Strike
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