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  • Mystery Slots
    …gic, for instance by letting a spellcaster specialize further, so that his Fumbles with one class of spells, typically a Realm, will tend to be less severe, … …rything character, for instance a character who can do ''all'' the special Spell tricks.
    9 KB (1426 words) - 17:30, 19 December 2010
  • Rote-Casting
    …ter to specialize in a few favorite low-level spells, so that spellcasting Fumbles for these spells will tend to be less severe. …edure for any spell that he knows (at at least the 10% [[Partially Learned Spell|Partial]] stage), until he has spent all his picks.
    5 KB (845 words) - 14:30, 20 January 2011
  • Essence
    * Essence can be lost due to spellcasting or Endowing Fumbles, or other disasters, and also to the Death Touch of a Wraith or Wraith Lor… …options. In such situations, round the final value of each procedure (each spell to be rendered permanent, e.g.) up to the nearest whole number, and be sur…
    11 KB (1887 words) - 02:45, 9 October 2010
  • Rote Cantrip
    …favourite Cantrip (1st level spell), so that Spellcasting Fumbles for that spell are much less severe. … must know the Cantrip beforehand, at at least the 10% [[Partially Learned Spell|Partial]] stage).
    4 KB (662 words) - 14:30, 20 January 2011
  • Magic traits
    * Spell Investments, all Realms …uffer against Oldness Points lost due to spellcasting Fumbles and Endowing Fumbles, as well as other Aging consequences that are a result of magical mishaps …
    13 KB (1998 words) - 03:01, 27 April 2011
  • Creating a character
    …or in Fire Bolt I. The Specialization maybe a a normal Spell, or a Greater Spell, of any level. …This stage is called a Partially Learned I spell, and tring to cast such a spell is an act of desperation.
    42 KB (7209 words) - 10:33, 21 December 2010
  • Strong Magic
    …xpensive Advantage that applies to a subset of the Spells available in the Spell Magic system, making some spells cast by the character more powerful. Most… …ith Shapechange Magc or Illusion Magic), more damage from a damage-causing spell, and so forth.
    25 KB (3878 words) - 11:49, 7 May 2011
  • Spell Safety
    …ies or all of a character's spellcasting. Multiple instances of applicable Spell Safety are added together. …egative modifier to the Spellcasting Fumble roll, thus serving to make the Fumbles less severe.
    6 KB (1071 words) - 00:18, 20 December 2010
  • Spell
    …l and Greater Spell are ''both'' used in the same paragraph or subsection, Spell refers only to non-Greater Spells. In all cases it should be obvious from … …ell of the same level should be ''equally'' powerful, but with the Greater Spell being ''more flexible''.
    12 KB (2008 words) - 05:07, 8 January 2011
  • Top 12 jargon
    …nocent bystander) above and beyond the direct consequences of non-Success. Fumbles range from Minor Fumble, coded F-2, to Disastrous Fumble, coded F-6. Some … …le total routine is RD 4. Note that for RD 6 and lower, the worst kinds of Fumbles cannot occur at all.
    5 KB (887 words) - 12:22, 22 May 2011
  • Most important in-play use terms
    …igner's terms), for instance when a Spell must "roll" to overwhelm another Spell or a physical phenomenon. The actual roll consists of rolling 2d8-9 (which… …source of light), and this is represented by giving the Suppress Light III Spell (that's the SL4 one) a medium positive modifier to the 2d8-9 roll, and the…
    8 KB (1327 words) - 01:08, 7 June 2011
  • Sagatafl FAQ
    … size="+1">A</font>''': Quest FRP was hugely inspirational, because of the spell list-based magic system, permanent magic items having charges per time uni… … that aids spellcasting, rather each Realm is a skill of its own, and each Spell is a binary skill.
    17 KB (2976 words) - 09:21, 28 October 2011
  • Major Changes
    * Divine Magic is no longer Spell-based, but is instead based on the Powers system, levelled Advantages boug… * Two small Spell Categories with 4 Realms each were combined into the Grey Category with 7 …
    22 KB (3608 words) - 22:05, 22 March 2014

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