Search results

From Sagataflwiki

Jump to: navigation, search

No page title matches

There is no page titled "Traditional Magic".

For more information about searching Sagataflwiki, see Help.

Showing below 8 results starting with #1.

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Page text matches

  • Artificer
    This means he must have the necessary mundane craftsman skills. Also, the magic does not override the inherent quality of the crafted item, but rather aug… …jor Privilege), or a regular (i.e. complex) Enchanted item, or not put any magic into the item at all (in which case the item ''is'' not magical; it does n…
    41 KB (7102 words) - 04:17, 28 December 2012
  • Liberator
    of which the most important, from a traditional RPG perspective, is all sorts of healing of physical damage and disease. * Remove curses, dispel magic, dis-Enchant.
    4 KB (570 words) - 11:56, 8 October 2010
  • Goodie Points
    At the rightmost point, or close to it, is where most PCs in traditional campaigns are likely to be. At that point in the triangle, most of the GPs… … the character some nifty, powerful Perk, such as ownership of a permanent magic item, or high Rank in an Organization (Guild Master, or General). Or buy s…
    39 KB (6728 words) - 16:56, 4 February 2011
  • Flaws
    == Magic and Flaws == Magic is rather more likely to "saddle" a character with Flaws, although the typ…
    46 KB (7732 words) - 02:51, 1 January 2013
  • Design Notes for the Spell system
    Sagatafl's spell magic system differs starkly from many other fantasy RPG magic systems, in that a character's power is in no way measured by the ''number… …g. Fire Bolt III), then he can ''attempt'' to cast it, but unless his Fire Magic Skill is ''a lot higher'' than 1, the person he is threatening has nothing…
    10 KB (1713 words) - 05:31, 26 January 2011
  • MetaMagic
    …'' magic. Spells of detection, analysis, protection from, and negation of, magic. …ese higher level Spells whose only purpose is to deal with non-Traditional Magic.
    2 KB (363 words) - 09:56, 8 April 2012
  • Most important magic systems terms
    …t terms, abbreviations and acronyms pertinent to the various fantasy genre magic systems, sorted alphabetically. Note that there are [[:Category:Sagatafl d… …that this is a dual entry, found both in In-Play Jargon article and in the Magic System jargon article. Always keep these two entries in synch. -->)
    9 KB (1529 words) - 11:37, 14 July 2011
  • Temp Flaws overview
    …nturing can be predicted (note that not all Sagatafl campaign feature much traditional adventuring, or even necessarily any at all), it's a mistake to take Comfo… …'' a Favoured Flaw, it is ''not'' a good choice for player characters in a traditional adventuring-based campaign, at least at strength 3d or higher, because, li…
    98 KB (13268 words) - 16:49, 17 February 2013

View (previous 20) (next 20) (20 | 50 | 100 | 250 | 500)

Advanced search

Search in namespaces:

   
   
   
   
   
   
   
   

Search for  
Views
Personal tools
Toolbox